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AI Insights · Timothy · January 2022

Performance of Top 5 Waifu Games on iOS in Sweden Q4 2021

In Q4 2021, the top 5 waifu games on iOS in Sweden showed varied trends in downloads, revenue, and active users. Discover the performance of each game with insights from Sensor Tower.

Performance of Top 5 Waifu Games on iOS in Sweden Q4 2021

In the fourth quarter of 2021, the top 5 waifu games on the iOS platform in Sweden exhibited diverse performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game’s journey throughout the quarter, based on data from Sensor Tower.

Honkai Impact 3rd from COGNOSPHERE PTE. LTD. saw a noticeable fluctuation in weekly revenue, peaking at approximately $937 in late September and ending the year with similar high points around $866-$862 in late December. Weekly downloads rose to a high of 136 in mid-October and maintained a steady range of 61-88 throughout the quarter. Active users also experienced growth, starting at 513 and reaching 638 in mid-October before stabilizing around the 500 mark by the end of December.

ILLUSION CONNECT by SuperPrism Technology Co., Limited showed significant variability in weekly revenue, starting strong at $847 in late September, peaking at $917 in mid-November, and closing the year with $153 in the last week of December. The app had minimal weekly downloads, with occasional spikes such as 12 in mid-October and 10 at the end of December.

Azur Lane, published by YOSTAR LIMITED, demonstrated a steady climb in weekly revenue, starting at $306 in late September and peaking at $724 in the last week of December. Weekly downloads remained relatively low, with minor fluctuations, reaching a peak of 31 in mid-December. Active users showed a consistent pattern, hovering around 70-84 throughout the quarter.

Idle Angels: Goddess' Warfare from MUJOY PTE. LTD. experienced a dramatic spike in weekly revenue, hitting $1.9K in mid-October before stabilizing to a range of $54-$177 for the rest of the quarter. Weekly downloads saw a peak of 174 in early November, with other notable weeks including 121 in early October. Active users increased from 123 at the start of the quarter to a high of 274 in early November, eventually balancing out around 167-181 by the end of December.

Touhou LostWord by GOOD SMILE COMPANY, INC. had its highest weekly revenue at $1.1K in mid-November, with other significant weeks including $737 in early November and $358 in mid-December. Weekly downloads were minimal, with a maximum of 8 in early December.

These insights illustrate the varied performance of the top 5 waifu games on iOS in Sweden during Q4 2021. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022